Amarr Ships

Amarr ships are generally focused on two things: big lasers and tough armor, and they're very good at it. They deal out heavy heavy damage, and they're hard to kill. Flying an Amarr ship is for people who enjoy slugging things out and blasting, with a lot of monitoring your ships' energy levels. Fun, somewhat one-dimensional though; great if you like being tough, and you only have to train a comparatively small number of skills to be good at it. The downside is that they're somewhat one-dimensional. They lack good electronic warfare, and only have one or two ships that are suitable for those who like missile or drone combat. They're also very vulnerable to capacitor-draining weapons.

Frigates

 * Rookie: Impairor
 * Mining: Tormentor
 * E. War: Crucifier
 * Speeder: Executioner
 * Bomber: Inquisitor
 * Gunner: Punisher
 * Faction: Slicer

Assault Frigates

 * Retribution
 * Vengeance

Covert Ops

 * Covert Ops: Anathema
 * Stealth Bomber: Purifier
 * Scouting

Interceptors

 * Crusader
 * Malediction
 * Flying Interceptors

Destroyer

 * Coercer

Interdictor

 * Heretic

Cruisers

 * Support: Augoror
 * E. War:Arbitrator
 * Gank: Omen
 * Tank: Maller

Heavy Assault Cruisers

 * Sacrilege
 * Zealot

Recon Ships

 * Combat Recon: Curse
 * Force Recon: Pilgrim

Heavy Interdictor

 * Devoter

Logistics Ship

 * Guardian

Strategic Cruiser

 * Legion

Battlecruisers

 * Prophecy
 * Harbinger

Command Ships

 * Field Command: Absolution
 * Fleet Command: Damnation

Battleships

 * Armageddon
 * Apocalypse
 * Abaddon

Marauder

 * Paladin

Black Ops

 * Redeemer

Carriers

 * Aeon
 * Archon

Dreadnought

 * Revelation

Titan

 * Avatar

Industrial Ships

 * Bestower
 * Sigil

Transport Ships

 * Deep Space: Impel
 * Blockade Runner: Prorator

Freighter

 * Providence

Jump Freighter

 * Ark

Shuttle

 * Amarr Shuttle